• Fashion Institute of Technology New York, NY

    Front-End Web Developer Intern Jan 2023 – May 2024

    • Built an internal web page using HTML, CSS, and JavaScript to consolidate FIT student portfolios into one location for public viewing, two years in a row.

    • Led cross-functional collaboration by gathering requirements from faculty and students, ensuring the final product met stakeholder expectations.

    • Facilitated effective communication between technical teams and non-technical stakeholders, translating technical updates into actionable insights.

    • Established a structured QA testing framework, conducting milestone-based usability checks and stakeholder feedback reviews to ensure a seamless user experience.

  • Cat-astrophe! Nov 2024 – Dec 2024

    • Designed and developed Cat-Astrophe, a 2D side-scrolling platformer in Unity, where players control a cat to destroy an apartment within a set time limit.

    • Created responsive and interactive environments with destructible objects, leveraging Unity’s rigidbody physics to simulate realistic destruction and movement.

    • Gathering valuable user feedback from playtesting sessions to refine gameplay mechanics and balance difficulty.


    Forgotten Nov 2022 – May 2023

    • Developed a first-person, single-player game using Unreal Engine 5, utilizing a combination of C++ and Blueprints for game logic implementation.

    • Implemented AI framework and behaviors, including advanced pattern recognition, phase transitions, and attack animations to provide an engaging boss encounter.

    • Prototyped, debugged, and user-tested the project to successfully deliver a polished and fully functional video game on schedule and within the allocated resources.

    • Implemented Agile-inspired workflows, organizing development into structured phases to maintain steady progress and adaptability.

    Cannibal Manor, Project Manager Jan 2023 – Dec 2024

    • Directed a cross-functional team of 23 individuals specializing in animation, modeling, music/sound, illustration, and programming.

    • Oversaw task delegation and workload balancing, ensuring that each team member contributed effectively within their specialization while meeting overall project goals.

    • Carried out sprint planning and iterative development cycles to foster adaptability, streamline task management, and enhance cross-functional coordination.

  • Programming Languages: C#, C++,  C, Python, HTML, CSS, Java.

    Database Management: SQL, SQLite, RDBMS

    Software / Tools: Unity, Unreal Engine, Microsoft Visual Studio, Jira, Trello, Excel, Autodesk Maya

    Operating Systems: Windows, IOS, Android

  • Pace University, Seidenberg School of Computer Science and Information Systems New York, NY

    MS in Computer Science | Concentration: Application Development | GPA: 3.85 May 2026

    Fashion Institute of Technology New York, NY

    BFA in Game Design and Interactive Media | Concentration: Computer Programming | GPA: 3.90 May 2023


    Pratt Institute Brooklyn, NY

    Architectural Studies | Concentration: Project Management | GPA: 3.80 Dec 2021


  • Harvard University, CS50x Intro to Computer Science

    Project Management Institute, Certified Associate in Project Management (CAPM)